3DF Zephyr Aerial 是一款专业的照片建模软件并由大眼仔旭(www.dayanzai.me)发布。3DF Zephyr Aerial 允许您自动和容易地从照片中重建三维模型。这个过程是完全自动的。不需要编码目标、手工编辑或特殊设备。3DF Zephyr Aerial 是建立在我们的专利,尖端,重建技术之上。3DF Zephyr Lite 提供了一个用户友好的界面,它可以导出许多常见的 3D 格式,甚至无需外部工具就可以生成高清视频。它是从现实出发建模的理想工具。能够运用相片主动重建三维模型,这个进程是彻底主动的,不需要编码,手动修改或专用设备。
3DF Zephyr
是 3Dflow 的软件解决方案
自动处理任何 3D 重建和扫描挑战。
无论是什么相机传感器,无人机或激光扫描仪设备
你要去野外。
内部技术
从相机方向到纹理生成阶段。
完全控制所有四个 3D 重建步骤
受益于提供的快速经验
Zephyr 多 GPU 支持
只是多姿多彩
数以百计的应用程序,项目和方案。
定义您的目标,让 3DF Zephyr 适应您的需求和技能。
使用摄影测量,激光扫描或两者兼而有之
只在一个应用程序内
超越 3D 模型
获得真正的正射影像,数字地形和表面模型(DTM,DSM),统计数据和项目报告。
执行 CAD 绘图并生成截面,路径和轮廓线。
衡量一切。 然后,将数据导出为最适合您的文件格式。
3DF Zephyr4.500 Changelog:
Better detail extraction during the mvs/mesh extraction
The mesh enhancement filter has been improved to extract more details
The multiview stereo has been speeded up further
Better UV packing algorithm during texture generation
Raised internal resolution (The single image resolution can now be bigger)
All our core libraries for (3D engine, Math, GUI) have been updated to the latest version with several bug fixes.
In order to optimize the computation, mesh and dense point cloud will be computed one shot by default. It will be still possible to generate a separate point cloud if needed.
New General preset category suitable for most cases
The texturing generation page now have presets as the other pages
You can bake normals maps (Object and Tangent space) starting from a high poly mesh to any textured mesh.
All the workspace elements can be now moved up or down and organized in any order
The alignment tools dialog has been reorganized for better usage
3Dconnexion mouse support
Corrected an issue and improved the flat shading rendering shader
The “Copy all” command in Masquerade now works instantly
Added an option to extract all the frames from a video sequence
Up to 10x faster frames from video extraction
Fixed a bug in the keypoints animator
Degenerate tetrahedra management has been improved, and it will lead to a better meshing in some cases
Quad buffer support for stereo 3D display (3DF Zephyr Pro and Aerial Only)
Control points can be reorganized and moved up or down on the list (3DF Zephyr Pro and 3DF Zephyr Aerial Only)
The PDF report has been completely overhauled (3DF Zephyr Pro and 3DF Zephyr Aerial Only)
New hotkeys for switching images during control point selection (3DF Zephyr Pro and 3DF Zephyr Aerial Only)
You can now load custom Geoid for georeferencing (3DF Zephyr Aerial only)
The orthophoto generation process has been sped up (3DF Zephyr Aerial only)
The tiled orthophoto can now be exported as a unique BigTiff file (3DF Zephyr Aerial only)
Orthophoto tiff files are now exported both with alpha channel and “nodata” value for transparency (improved compatibility with different viewers) (3DF Zephyr Aerial only)
Added intelligent cropping of the orthophoto borders (3DF Zephyr Aerial only)
Improved polylines and cad shaders. It’s now possible to render them in world space instead of screen space (3DF Zephyr Aerial only)
New terrain extraction tool with the CSF point Filter (3DF Zephyr Aerial only)
You can import polylines and points as DXF (3DF Zephyr Aerial only)
Improved pick polyline with Undo/Redo (3DF Zephyr Aerial only)
https://www.3dflow.net/3df-zephyr-4-500-is-out-now/
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原创文章,作者:Maggie-Hunter,如若转载,请注明出处:https://blog.ytso.com/143666.html