vs2015对revit2018二次开发之不启动Revit,读取rvt文件里墙及其材质详解编程语言

读取rvt文件里墙及其材质

using Autodesk.Revit; 
using Autodesk.Revit.DB; 
using Autodesk.RevitAddIns; 
using System; 
using System.Collections.Generic; 
using System.IO; 
using System.Linq; 
using System.Reflection; 
namespace ReadRvt 
{ 
class Program 
{ 
static readonly string[] searchs = new string[] { "D:/Program Files/Autodesk/Revit 2018" }; 
static Program() 
{ 
AddEnvironmentPaths(searchs); 
AppDomain.CurrentDomain.AssemblyResolve += OnAssemblyResolve; 
} 
[STAThread]//一定要有 
static void Main(string[] args) 
{ 
try 
{ 
Product _product = Product.GetInstalledProduct(); 
var clientId = new ClientApplicationId(Guid.NewGuid(), "RevitNetTest", "TEST"); 
_product.Init(clientId, "I am authorized by Autodesk to use this UI-less functionality."); 
Autodesk.Revit.ApplicationServices.Application _application = _product.Application; 
string _modelPath = @"E:/test.rvt"; 
Document doc = _application.OpenDocumentFile(_modelPath); 
Console.WriteLine("RVT文件已经打开"); 
// 
                Console.WriteLine("   start   "); 
/* 
using (Transaction trans = new Transaction(doc, "Export to IFC file")) 
{ 
trans.Start(); 
ExportToIFC(doc); 
trans.Commit(); 
} 
*/ 
ReadRvt(doc); 
Console.WriteLine("   ok   "); 
doc.Close(false); 
_product?.Exit(); 
Console.ReadKey(true); 
} 
catch (Exception ex) 
{ 
Console.WriteLine(ex.ToString()); 
} 
} 
static void ReadRvt(Document doc) 
{ 
FilteredElementCollector wallCollector = new FilteredElementCollector(doc); 
var walls = wallCollector.OfClass(typeof(Wall)).ToArray(); 
Console.WriteLine("Walls:"); 
foreach (Wall wall in walls) 
{ 
Console.WriteLine("ElementId:{0}", wall.Id.IntegerValue); 
Console.WriteLine("   name:{0}", wall.Name.ToString()); 
Console.WriteLine("   type:{0}", wall.WallType.ToString()); 
Console.WriteLine("   width:{0}", wall.Width.ToString()); 
Console.WriteLine("   UniqueId:{0}", wall.UniqueId.ToString()); 
Console.WriteLine("   Category:{0}", wall.Category.Name); 
Console.WriteLine("   WallType:{0}", wall.WallType.Name); 
Console.WriteLine("materials ===============   "); 
ICollection<ElementId> ids = wall.GetMaterialIds(false); 
foreach (ElementId id in ids) 
{ 
Element te = doc.GetElement(id); 
Console.WriteLine("         id:{0}", te.Id.IntegerValue); 
Console.WriteLine("         name:{0}", te.Name); 
Material m = (Material)te; 
Console.WriteLine("         color: R "+m.Color.Red+" , G "+m.Color.Green+", B "+m.Color.Blue); 
Console.WriteLine("         CutPatternId: " + m.CutPatternId); 
if (m.CutPatternId.IntegerValue != -1) 
{ 
Element elem1 = doc.GetElement(m.CutPatternId); 
Console.WriteLine("         CutPattern name: " + elem1.Name); 
} 
Console.WriteLine("         CutPatternColor: R " + m.CutPatternColor.Red + " , G " + m.CutPatternColor.Green + ", B " + m.CutPatternColor.Blue); 
Console.WriteLine("         SurfacePatternId: " + m.SurfacePatternId); 
if (m.SurfacePatternId.IntegerValue != -1) 
{ 
Element elem2 = doc.GetElement(m.SurfacePatternId); 
Console.WriteLine("         SurfacePattern name: " + elem2.Name); 
} 
Console.WriteLine("         SurfacePatternColor: R " + m.SurfacePatternColor.Red + " , G " + m.SurfacePatternColor.Green + ", B " + m.SurfacePatternColor.Blue); 
Console.WriteLine("         Shininess:{0}", m.Shininess); 
Console.WriteLine("         Smoothness:{0}", m.Smoothness); 
Console.WriteLine("         Transparency:{0}", m.Transparency); 
Console.WriteLine("         Category:{0}", te.Category.Name); 
Console.WriteLine("                "); 
} 
} 
} 
static void AddEnvironmentPaths(params string[] paths) 
{ 
try 
{ 
var path = new[] { Environment.GetEnvironmentVariable("PATH") ?? string.Empty }; 
var newPath = string.Join(System.IO.Path.PathSeparator.ToString(), paths.Concat(path)); 
Environment.SetEnvironmentVariable("PATH", newPath); 
} 
catch (Exception ex) 
{ 
Console.WriteLine(ex.ToString()); 
} 
} 
private static Assembly OnAssemblyResolve(object sender, ResolveEventArgs args) 
{ 
try 
{ 
var assemblyName = new AssemblyName(args.Name); 
foreach (var item in searchs) 
{ 
var file = string.Format("{0}.dll", System.IO.Path.Combine(item, assemblyName.Name)); 
if (File.Exists(file)) 
{ 
return Assembly.LoadFile(file); 
} 
} 
} 
catch (Exception ex) 
{ 
Console.WriteLine(ex.ToString()); 
} 
return args.RequestingAssembly; 
} 
} 
}

结果

RVT文件已经打开
start
Walls:
ElementId:467418
name:建筑外墙 – 砌块墙200mm
type:Autodesk.Revit.DB.WallType
width:0.761154855643045
UniqueId:c078a616-a3ac-4c7a-a695-e1c8a369a896-000721da
Category:墙
WallType:建筑外墙 – 砌块墙200mm
materials ===============
id:864
name:屋顶材料 – 板岩
color: R 104 , G 104, B 103
CutPatternId: -1
CutPatternColor: R 0 , G 0, B 0
SurfacePatternId: -1
SurfacePatternColor: R 0 , G 0, B 0
Shininess:128
Smoothness:50
Transparency:0
Category:材质

id:88453
name:涂层 – 内部 – 涂料
color: R 249 , G 249, B 249
CutPatternId: -1
CutPatternColor: R 0 , G 0, B 0
SurfacePatternId: -1
SurfacePatternColor: R 0 , G 0, B 0
Shininess:128
Smoothness:50
Transparency:0
Category:材质

id:323902
name:蒸压粉煤灰加气混凝土砌块
color: R 127 , G 127, B 127
CutPatternId: 88615
CutPattern name: 加气混凝土0.05
CutPatternColor: R 0 , G 0, B 0
SurfacePatternId: -1
SurfacePatternColor: R 0 , G 0, B 0
Shininess:64
Smoothness:50
Transparency:0
Category:材质

ok

原创文章,作者:奋斗,如若转载,请注明出处:https://blog.ytso.com/20324.html

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