关于 c:Server 无法接受来自多个客户端的消息?

Server is not able to accept() messages from multiple clients?

两个客户端能够连接到服务器,但它只接受和显示第一个客户端的输入流消息,而不是第二个客户端,尽管另一个客户端也已连接。

以下是我接受流的代码,我尝试关闭每个领带的套接字,但没有成功。

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int main(int argc,char *argv[])
{
fd_set ready;
struct sockaddr_in msgfrom;
int msgsize;
union {
    uint32_t addr;
    char bytes[4];
} fromaddr;

if ((progname = rindex(argv[0], ‘/’)) == NULL)
    progname = argv[0];
else
    progname++;
while ((ch = getopt(argc, argv,"adsp:h:")) != 1)
    switch(ch) {
        case ‘a’:
            aflg++;     /* print address in output */
            break;
        case ‘d’:
            soctype = SOCK_DGRAM;
            break;
        case ‘s’:
            server = 1;
            break;
        case ‘p’:
            port = optarg;
            break;
        case ‘h’:
            host = optarg;
            break;
        case ‘?’:
        default:
            usage();
    }
argc -= optind;
if (argc != 0)
    usage();
if (!server && (host == NULL || port == NULL))
    usage();
if (server && host != NULL)
    usage();
/*
 * Create socket on local host.
 */

if ((s = socket(AF_INET, soctype, 0)) < 0) {
    perror("socket");
    exit(1);
}
sock = setup_server();  
while (!done) {
    FD_ZERO(&ready);
    FD_SET(sock, &ready);
    FD_SET(fileno(stdin), &ready);
    if (select((sock + 1), &ready, 0, 0, 0) < 0) {
        perror("select");
        exit(1);
    }
    if (FD_ISSET(fileno(stdin), &ready)) {
        if ((bytes = read(fileno(stdin), buf, BUF_LEN)) <= 0)
            done++;
        send(sock, buf, bytes, 0);
    }
    msgsize = sizeof(msgfrom);
    if (FD_ISSET(sock, &ready)) {
        if ((bytes = recvfrom(sock, buf, BUF_LEN, 0, (struct sockaddr *)&msgfrom, &msgsize)) <= 0) {
            done++;
        } else if (aflg) {
            fromaddr.addr = ntohl(msgfrom.sin_addr.s_addr);
            fprintf(stderr,"%d.%d.%d.%d:", 0xff & (unsigned int)fromaddr.bytes[0],
                0xff & (unsigned int)fromaddr.bytes[1],
                0xff & (unsigned int)fromaddr.bytes[2],
                0xff & (unsigned int)fromaddr.bytes[3]);
        }
        write(fileno(stdout), buf, bytes);
    }
}

这是我设置服务器的代码,供参考:

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int setup_server() {
struct sockaddr_in serv, remote;
struct servent *se;
int newsock, len;

len = sizeof(remote);
memset((void *)&serv, 0, sizeof(serv));
serv.sin_family = AF_INET;
if (port == NULL)
    serv.sin_port = htons(9990);
else if (isdigit(*port))
    serv.sin_port = htons(atoi(port));
if (bind(s, (struct sockaddr *)&serv, sizeof(serv)) < 0) {
    perror("bind");
    exit(1);
}
if (getsockname(s, (struct sockaddr *) &remote, &len) < 0) {
    perror("getsockname");
    exit(1);
}
fprintf(stderr,"Port number is %d/
"
, ntohs(remote.sin_port));
listen(s, 1);
newsock = s;
if (soctype == SOCK_STREAM) {
    fprintf(stderr,"Entering accept() waiting for connection./
"
);
    newsock = accept(s, (struct sockaddr *) &remote, &len);
}
return(newsock);
}

客户端代码:

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sock = setup_client();
/*
 * Set up select(2) on both socket and terminal, anything that comes
 * in on socket goes to terminal, anything that gets typed on terminal
 * goes out socket…
 */

while (!done) {
    FD_ZERO(&ready);
    FD_SET(sock, &ready);
    FD_SET(fileno(stdin), &ready);
    if (select((sock + 1), &ready, 0, 0, 0) < 0) {
        perror("select");
        exit(1);
    }
    if (FD_ISSET(fileno(stdin), &ready)) {
        if ((bytes = read(fileno(stdin), buf, BUF_LEN)) <= 0)
            done++;
        send(sock, buf, bytes, 0);
    }
    msgsize = sizeof(msgfrom);
    if (FD_ISSET(sock, &ready)) {
        if ((bytes = recvfrom(sock, buf, BUF_LEN, 0, (struct sockaddr *)&msgfrom, &msgsize)) <= 0) {
            done++;
        } else if (aflg) {
            fromaddr.addr = ntohl(msgfrom.sin_addr.s_addr);
            fprintf(stderr,"%d.%d.%d.%d:", 0xff & (unsigned int)fromaddr.bytes[0],    0xff & (unsigned int)fromaddr.bytes[1],
                0xff & (unsigned int)fromaddr.bytes[2],
                0xff & (unsigned int)fromaddr.bytes[3]);
        }
        write(fileno(stdout), buf, bytes);
    }
    //close(sock);
}
return(0);
}

/*
 * setup_client() – set up socket for the mode of soc running as a
 *      client connecting to a port on a remote machine.
 */

int setup_client() {

struct hostent *hp, *gethostbyname();
struct sockaddr_in serv;
struct servent *se;

/*
 * Look up name of remote machine, getting its address.
 */

if ((hp = gethostbyname(host)) == NULL) {
    fprintf(stderr,"%s: %s unknown host/
"
, progname, host);
    exit(1);
}
/*
 * Set up the information needed for the socket to be bound to a socket on
 * a remote host.  Needs address family to use, the address of the remote
 * host (obtained above), and the port on the remote host to connect to.
 */

serv.sin_family = AF_INET;
memcpy(&serv.sin_addr, hp->h_addr, hp->h_length);
if (isdigit(*port))
    serv.sin_port = htons(atoi(port));
else {
    if ((se = getservbyname(port, (char *)NULL)) < (struct servent *) 0) {
        perror(port);
        exit(1);
    }
    serv.sin_port = se->s_port;
}
/*
 * Try to connect the sockets…
 */

if (connect(s, (struct sockaddr *) &serv, sizeof(serv)) < 0) {
    perror("connect");
    exit(1);
} else
    fprintf(stderr,"Connected…/
"
);
return(s);
}


UDP 没问题,你可以像你已经在做的那样 recvfrom()。

TCP 是不同的,但你快到了:你需要为你想要处理的每个连接调用 accept(),即你在循环中持有 select() 服务器套接字,调用 accept() 为有必要获得一个新的套接字,处理它并在最后关闭它。

在客户端,您似乎已连接,因为您在服务器的待处理连接队列中 – 请参阅 listen(2) 手册页。


原创文章,作者:ItWorker,如若转载,请注明出处:https://blog.ytso.com/269360.html

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