在ios 中 扫瞄二维码,条形码基本有 2中第三方的库,一个是zbar 一个是zxing,zxing 在android中表现的比较出色,但是在ios 中不是很好用,扫瞄效率低,我们一般都用zbar,但是有些 条形码就是很奇葩,用zbar无法识别,下面就是一种
我用了好多ios 的app 都无法识别, 《我查查》,《快拍二维码》,《微信》,自己用zbar都不行,最后用android 手机轻松扫瞄ok,哪我知道为什么了,是zxing可以搞定这种条形码。马上就换了zxing 来测试。 去github 找到了 zxing 的demo。但是悲剧的时无法识别各种条形码。
而且工程还报错。
报Private field ‘cached_y_’ not used 编译通不过,解决办法就是
删除工程“buliding setting”的"Other Warning Flags" 的后面的参数:
"-Werror" , "-Wno-unused-parameter" 等等
然后真机debug 完全ok,但是还是无法扫瞄 条形码!为什么呢?
我在网上着了下原因 ,问题解决了。
方法是:
1.修改 OverlayView.m文件中的61行左右
注释掉下面代码
// self.oneDMode = isOneDModeEnabled;
2.在ZXingWidgetController.m中用这个函数替换以前的函数
也就是上面红色的部分做了修改
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection { if (!decoding) { return; } CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer); /*Lock the image buffer*/ CVPixelBufferLockBaseAddress(imageBuffer,0); /*Get information about the image*/ size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer); size_t width = CVPixelBufferGetWidth(imageBuffer); size_t height = CVPixelBufferGetHeight(imageBuffer); uint8_t* baseAddress = CVPixelBufferGetBaseAddress(imageBuffer); void* free_me = 0; if (true) { // iOS bug? uint8_t* tmp = baseAddress; int bytes = bytesPerRow*height; free_me = baseAddress = (uint8_t*)malloc(bytes); baseAddress[0] = 0xdb; memcpy(baseAddress,tmp,bytes); } CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef newContext = CGBitmapContextCreate(baseAddress, width, height, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst); CGImageRef capture = CGBitmapContextCreateImage(newContext); CVPixelBufferUnlockBaseAddress(imageBuffer,0); free(free_me); CGContextRelease(newContext); CGColorSpaceRelease(colorSpace); CGRect cropRect = [overlayView cropRect]; if (oneDMode) { // let's just give the decoder a vertical band right above the red line <span style="color:#ff0000;">// cropRect.origin.x = cropRect.origin.x + (cropRect.size.width / 2) - (ONE_D_BAND_HEIGHT + 1); // cropRect.size.width = ONE_D_BAND_HEIGHT; // // do a rotate // CGImageRef croppedImg = CGImageCreateWithImageInRect(capture, cropRect); // CGImageRelease(capture); // capture = [self CGImageRotated90:croppedImg]; // capture = [self CGImageRotated180:capture]; // // UIImageWriteToSavedPhotosAlbum([UIImage imageWithCGImage:capture], nil, nil, nil); // CGImageRelease(croppedImg); // CGImageRetain(capture); // cropRect.origin.x = 0.0; // cropRect.origin.y = 0.0; cropRect.size.width = CGImageGetWidth(capture); cropRect.size.height = CGImageGetHeight(capture); } // N.B. // - Won't work if the overlay becomes uncentered ... // - iOS always takes videos in landscape // - images are always 4x3; device is not // - iOS uses virtual pixels for non-image stuff { float height = CGImageGetHeight(capture); float width = CGImageGetWidth(capture); CGRect screen = UIScreen.mainScreen.bounds; float tmp = screen.size.width; screen.size.width = screen.size.height;; screen.size.height = tmp; cropRect.origin.x = (width-cropRect.size.width)/2; cropRect.origin.y = (height-cropRect.size.height)/2; } CGImageRef newImage = CGImageCreateWithImageInRect(capture, cropRect); CGImageRelease(capture); <span style="color:#ff0000;"> // UIImage *scrn = [[UIImage alloc] initWithCGImage:newImage]; int backCameraImageOrientation = UIImageOrientationRight; UIImage *scrn = [[UIImage alloc] initWithCGImage:newImage scale: (CGFloat)1.0 orientation:backCameraImageOrientation]; CGImageRelease(newImage); Decoder *d = [[Decoder alloc] init]; d.readers = readers; d.delegate = self; cropRect.origin.x = 0.0; cropRect.origin.y = 0.0; decoding = [d decodeImage:scrn cropRect:cropRect] == YES ? NO : YES; [d release]; [scrn release]; }
3.在ViewController.mm 文件中做下面的修改
#import "MultiFormatOneDReader.h" - (void)pressButton1:(UIButton *)button { <span style="color:#ff0000;"> ZXingWidgetController *widController = [[ZXingWidgetController alloc] initWithDelegate:self showCancel:YES OneDMode:YES]; NSMutableSet *readers = [[NSMutableSet alloc] init]; QRCodeReader *qrcodeReader = [[QRCodeReader alloc] init]; MultiFormatOneDReader *OneReaders=[[MultiFormatOneDReader alloc]init]; [readers addObject:qrcodeReader]; [readers addObject:OneReaders]; widController.readers = readers; [self presentViewController:widController animated:YES completion:^{}]; }
然后修改全部ok了,扫瞄条形码就完全ok了。
看效果:
二:
三:
四:
原创文章,作者:奋斗,如若转载,请注明出处:https://blog.ytso.com/5959.html