程序git:https://gitee.com/juncaoit/netty
IO模型 IO模型就是说用什么样的通道进行数据的发送和接收,Java共支持3种网络编程IO模式:BIO,NIO,AIO
一:Bio
1.模型

2.服务端
package com.jun.bio;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.nio.charset.StandardCharsets;
/**
* BIO的服务端
*/
public class SocketServer {
public static void main(String[] args) throws IOException {
ServerSocket serverSocket = new ServerSocket(9000);
while (true) {
// 如果有链接,则进行处理
Socket clientSocket = serverSocket.accept();
new Thread(new Runnable() {
@Override
public void run() {
try {
handler(clientSocket);
} catch (IOException e) {
throw new RuntimeException(e);
}
}
}).start();
}
}
/**
* 数据处理
*/
private static void handler(Socket clientSocket) throws IOException {
byte[] bytes = new byte[1024];
int read = clientSocket.getInputStream().read(bytes);
if (read != -1) {
System.out.println("接收到的数据是" + new String(bytes, 0, read));
}
// 返回客户端一些数据
clientSocket.getOutputStream().write("收到你的数据了".getBytes(StandardCharsets.UTF_8));
clientSocket.getOutputStream().flush();
}
}
3.客户端
package com.jun.bio;
import java.io.IOException;
import java.net.Socket;
import java.nio.charset.StandardCharsets;
/**
* BIO的客户端
*/
public class SocketClient {
public static void main(String[] args) throws IOException {
Socket socket = new Socket("127.0.0.1", 9000);
// 发送数据
socket.getOutputStream().write("hello 服务端".getBytes(StandardCharsets.UTF_8));
socket.getOutputStream().flush();
// 接收返回值
byte[] bytes = new byte[1024];
int read = socket.getInputStream().read(bytes);
if (read != -1) {
System.out.println("接收到服务端的返回值是" + new String(bytes, 0, read));
}
socket.close();
}
}
4.缺点
1、IO代码里read操作是阻塞操作,如果连接不做数据读写操作会导致线程阻塞,浪费资源
2、如果线程很多,会导致服务器线程太多,压力太大,比如C10K问题
应用场景:
BIO 方式适用于连接数目比较小且固定的架构, 这种方式对服务器资源要求比较高, 但程序简单易理解。
二:NIO
1.场景
同步非阻塞,服务器实现模式为一个线程可以处理多个请求(连接),客户端发送的连接请求都会注册到多路复用器selector上,多路复用器轮询到连接有IO请求就进行处理,JDK1.4开始引入。
应用场景:
NIO方式适用于连接数目多且连接比较短(轻操作) 的架构, 比如聊天服务器, 弹幕系统, 服务器间通讯,编程比较复杂
2.无selector的程序
package com.jun.nio;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.ServerSocket;
import java.nio.ByteBuffer;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
/**
* 无select的NIO
*/
public class NoSelectServer {
// 存客户端链接
private static List<SocketChannel> clientChannelList = new ArrayList<>();
public static void main(String[] args) throws IOException {
ServerSocketChannel serverSocketChannel = ServerSocketChannel.open();
serverSocketChannel.socket().bind(new InetSocketAddress(9000));
serverSocketChannel.configureBlocking(false);
while (true) {
// 如果存在新的链接,则添加到链接队列中
SocketChannel socketChannel = serverSocketChannel.accept();
if (socketChannel != null) {
System.out.println("链接成功");
socketChannel.configureBlocking(false);
clientChannelList.add(socketChannel);
}
// 循环队列,读取数据
Iterator<SocketChannel> iterator = clientChannelList.iterator();
while (iterator.hasNext()) {
SocketChannel nextChannel = iterator.next();
ByteBuffer byteBuffer = ByteBuffer.allocate(128);
int len = nextChannel.read(byteBuffer);
if (len > 0) {
System.out.println("接收到的数据是" + new String(byteBuffer.array()));
} else if (len == -1) {
iterator.remove();
System.out.println("客户断开了链接");
}
}
}
}
}
3.使用selector

package com.jun.nio;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.ServerSocket;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;
/**
* 正式的NIO
*/
public class HasSelectorServer {
public static void main(String[] args) throws IOException {
// 定义多路复用器
Selector selector = Selector.open();
// 服务端链接
ServerSocketChannel serverSocketChannel = ServerSocketChannel.open();
serverSocketChannel.socket().bind(new InetSocketAddress(9000));
serverSocketChannel.configureBlocking(false);
// 将服务端通道注册到selector上
SelectionKey register = serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);
// 开始循环是否有
while (true) {
selector.select();
Set<SelectionKey> selectionKeys = selector.selectedKeys();
Iterator<SelectionKey> iterator = selectionKeys.iterator();
while (iterator.hasNext()) {
SelectionKey nextKey = iterator.next();
// 如果是OP_ACCEPT事件,则进行连接获取和事件注册
if (nextKey.isAcceptable()) {
ServerSocketChannel server = (ServerSocketChannel) nextKey.channel();
SocketChannel socketChannel = server.accept();
socketChannel.configureBlocking(false);
socketChannel.register(selector, SelectionKey.OP_READ);
System.out.println("客户端连接成功");
} else if (nextKey.isReadable()) {
SocketChannel client = (SocketChannel) nextKey.channel();
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(128);
int len = client.read(byteBuffer);
if (len > 0) {
System.out.println("接收到的数据是" + new String(byteBuffer.array()));
} else if (len == -1) {
client.close();
System.out.println("客户断开了链接");
}
}
iterator.remove();
}
}
}
}
原创文章,作者:ItWorker,如若转载,请注明出处:https://blog.ytso.com/tech/java/289642.html