var tm = new TimelineMax(); tm.to(mesh.scale, 0.5, {x:0.3,delay:0, ease: Linear.easeNone});// var tm = new TimelineMax(); tm.to(mesh.scale,0.5, {y:0.3,delay:0, ease: Linear.easeNone});// var tm = new TimelineMax(); tm.to(mesh.position,0.5, {y:200,delay:0,ease: Linear.easeNone});//
tweenmax是并行
tweenmax是串行的
var tm = new TimelineMax(); tm.to(mesh.scale, 0.5, {x:0.3,delay:0, ease: Linear.easeNone});// tm.to(mesh.scale,0.5, {y:0.3,delay:0, ease: Linear.easeNone});// tm.to(mesh.position,0.5, {y:200,delay:0,ease: Linear.easeNone});//
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