import std.stdio;
class Box {
public:
// Constructor definition
this(double l = 2.0, double b = 2.0, double h = 2.0) {
writeln("Constructor called.");
length = l;
breadth = b;
height = h;
}
double Volume() {
return length * breadth * height;
}
private:
double length; // Length of a box
double breadth; // Breadth of a box
double height; // Height of a box
}
void main() {
Box Box1 = new Box(3.3, 1.2, 1.5); // Declare box1
Box Box2 = new Box(8.5, 6.0, 2.0); // Declare box2
Box *ptrBox; // Declare pointer to a class.
// Save the address of first object
ptrBox = &Box1;
// Now try to access a member using member access operator
writeln("Volume of Box1: ",ptrBox.Volume());
// Save the address of first object
ptrBox = &Box2;
// Now try to access a member using member access operator
writeln("Volume of Box2: ", ptrBox.Volume());
}
原创文章,作者:ItWorker,如若转载,请注明出处:https://blog.ytso.com/tech/pnotes/266057.html